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Radial Engine |
Adam Bromell is a Canadian environment CG Artist working at Ubisoft Toronto. His entire focus is on hard-surface art including but not limited to props, mechanical stuff such as vehicles, airplanes, and robots, and level design. He is also specialized in 2D concept art, scene lighting, and FX (effects). Although being completely opposite to what the character artists we've seen so far in all of the previous entries make (in terms of organic stuff like creatures and humans), Bromell is not less of an artist because of that - in fact, he's a true professional in his field. His work certainly requires a different skill set which is very hard to master. The knowledge of human anatomy isn't required because all the inorganic stuff that he makes, but it definitely requires troubleshooting skills, technical knowledge of how different mechanical parts work, a critical eye, and what purpose each bolt and screw make - everything fits together to make something practical and effective - there is absolutely no room for mistakes (room for experimentation is an exception) and worst of all, complete randomness. If it doesn't make sense then it is not considered good enough and his work does makes sense. Intricate details have to be understood and studied thoroughly to make believable objects, many of which are found in the real world - the environment we live in. A 3D artist like Bromell has to have outstanding design skills, a great deal of understanding of composition and scene lighting, as well as effects such as those produced by fire, rain, smoke, and so on. The works of Bromell we're looking at today are: "Radial Engine" constructed in June of 2009; "Gee Bee Sportster" airplane (July 2009); "Robot Scene" (September 2009); and "The Fatman", a nuclear bomb (January 16, 2011). All of the things I've talked about above are clearly present in the following works. They honestly have to be seen and not talked about. (word count - 324)
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Gee Bee Sportster |
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Robot Scene |
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The Fatman |
All work shown here belongs to its original owner and creator Adam Bromell. No copyright infringement intended.
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